mediocre WATER

This commit is contained in:
2025-01-15 10:29:50 +01:00
parent de211b5eac
commit 9eafb1dad4
4 changed files with 124 additions and 11 deletions

View File

@@ -47,6 +47,10 @@ void drawGrid(int grid[CELL_AMOUNT][CELL_AMOUNT])
break; break;
case STONE: case STONE:
DrawRectangle(CELL_SIZE_PIXELS*j, CELL_SIZE_PIXELS*i, CELL_SIZE_PIXELS, CELL_SIZE_PIXELS, DARKGRAY); DrawRectangle(CELL_SIZE_PIXELS*j, CELL_SIZE_PIXELS*i, CELL_SIZE_PIXELS, CELL_SIZE_PIXELS, DARKGRAY);
break;
case WATER:
DrawRectangle(CELL_SIZE_PIXELS*j, CELL_SIZE_PIXELS*i, CELL_SIZE_PIXELS, CELL_SIZE_PIXELS, BLUE);
break;
default: default:
break; break;
} }
@@ -59,6 +63,9 @@ void putCell(int grid[CELL_AMOUNT][CELL_AMOUNT], int posX, int posY, CellType br
if (grid[posX][posY] == VOID) if (grid[posX][posY] == VOID)
{ {
grid[posX][posY] = brush; grid[posX][posY] = brush;
} else if (brush == VOID)
{
grid[posX][posY] = VOID;
} }
} }
@@ -83,6 +90,34 @@ void updateGrid(int grid[CELL_AMOUNT][CELL_AMOUNT])
else if (i+1 < CELL_AMOUNT && j-1 >= 0 && grid[i+1][j-1] == VOID) { else if (i+1 < CELL_AMOUNT && j-1 >= 0 && grid[i+1][j-1] == VOID) {
grid[i][j] = VOID; grid[i][j] = VOID;
grid[i+1][j-1] = SAND; // falling down-left grid[i+1][j-1] = SAND; // falling down-left
} /* Sand falling thru diagonally placed stone: it's not a bug, it's a FEATURE! lol */
else if (i+1 < CELL_AMOUNT && grid[i+1][j] == WATER) {
grid[i][j] = WATER;
grid[i+1][j] = SAND;
}
break;
case WATER:
if (i+1 < CELL_AMOUNT && grid[i+1][j] == VOID) {
grid[i][j] = VOID;
grid[i+1][j] = WATER;
} else if (i+1 < CELL_AMOUNT && j+1 < CELL_AMOUNT && grid[i+1][j+1] == VOID) {
grid[i][j] = VOID;
grid[i+1][j+1] = WATER;
} else if (i+1 < CELL_AMOUNT && j-1 >= 0 && grid[i+1][j-1] == VOID) {
grid[i][j] = VOID;
grid[i+1][j-1] = WATER;
} else if (j+1 < CELL_AMOUNT && grid[i][j+1] == VOID) {
grid[i][j] = VOID;
grid[i][j+1] = WATER;
} else if (j-1 >= 0 && grid[i][j-1] == VOID) {
grid[i][j] = VOID;
grid[i][j-1] = WATER;
} else if (j+1 < CELL_AMOUNT && grid[i][j+1] == WATER) {
grid[i][j] = WATER;
grid[i][j+1] = WATER;
} else if (j-1 >= 0 && grid[i][j-1] == WATER) {
grid[i][j] = WATER;
grid[i][j-1] = WATER;
} }
break; break;
default: default:

View File

@@ -33,6 +33,7 @@
#include <stdio.h> #include <stdio.h>
#include <time.h> #include <time.h>
#include <stdlib.h> #include <stdlib.h>
#include "utils.h"
/* TODO /* TODO
- Changing brush size - Changing brush size
@@ -48,9 +49,7 @@ int main ()
GameScreen currentScreen = TITLE; GameScreen currentScreen = TITLE;
CellType brush = SAND; CellType brush = SAND;
SetConfigFlags(FLAG_VSYNC_HINT | FLAG_WINDOW_HIGHDPI); initEnv();
InitWindow(WINDOW_SIZE_PIXELS, WINDOW_SIZE_PIXELS, "Sandbox");
SetTargetFPS(TARGET_FPS);
// game loop // game loop
while (!WindowShouldClose()) while (!WindowShouldClose())
@@ -92,14 +91,7 @@ int main ()
switch (currentScreen) switch (currentScreen)
{ {
case TITLE: case TITLE:
int titleWidth = MeasureText("SANDBOX", 40); drawTitleScreen();
DrawRectangle(0, 0, WINDOW_SIZE_PIXELS, WINDOW_SIZE_PIXELS, DARKBLUE);
DrawText("SANDBOX", (WINDOW_SIZE_PIXELS-titleWidth)/2, 20, 40, WHITE);
int controlsWidth = MeasureText("Controls", 30);
DrawText("Controls", (WINDOW_SIZE_PIXELS-controlsWidth)/2, 100, 30, WHITE);
DrawText("Left click to spawn sand", 25, 150, 30, WHITE);
int startGameWidth = MeasureText("Press Space to start!", 30);
DrawText("Press Space to start!", (WINDOW_SIZE_PIXELS-startGameWidth)/2, 400, 30, WHITE);
break; break;
case GAME: case GAME:
updateGrid(grid); updateGrid(grid);

50
src/utils.c Normal file
View File

@@ -0,0 +1,50 @@
/**
* @file src/utils.c
* @brief Miscellaneous utilities for sandbox
*
* @copyright
* Anyone is free to copy, modify, publish, use, compile, sell, or
* distribute this software, either in source code form or as a compiled
* binary, for any purpose, commercial or non-commercial, and by any
* means.
*
* In jurisdictions that recognize copyright laws, the author or authors
* of this software dedicate any and all copyright interest in the
* software to the public domain. We make this dedication for the benefit
* of the public at large and to the detriment of our heirs and
* successors. We intend this dedication to be an overt act of
* relinquishment in perpetuity of all present and future rights to this
* software under copyright law.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* For more information, please refer to <https://unlicense.org/>
*/
#include "raylib.h"
#include "cells.h"
void initEnv(void)
{
SetConfigFlags(FLAG_VSYNC_HINT | FLAG_WINDOW_HIGHDPI);
InitWindow(WINDOW_SIZE_PIXELS, WINDOW_SIZE_PIXELS, "Sandbox");
SetTargetFPS(TARGET_FPS);
}
void drawTitleScreen(void)
{
int titleWidth = MeasureText("SANDBOX", 40);
DrawRectangle(0, 0, WINDOW_SIZE_PIXELS, WINDOW_SIZE_PIXELS, DARKBLUE);
DrawText("SANDBOX", (WINDOW_SIZE_PIXELS-titleWidth)/2, 20, 40, WHITE);
int controlsWidth = MeasureText("Controls", 30);
DrawText("Controls", (WINDOW_SIZE_PIXELS-controlsWidth)/2, 100, 30, WHITE);
DrawText("Left click to spawn sand", 25, 150, 30, WHITE);
int startGameWidth = MeasureText("Press Space to start!", 30);
DrawText("Press Space to start!", (WINDOW_SIZE_PIXELS-startGameWidth)/2, 400, 30, WHITE);
}

36
src/utils.h Normal file
View File

@@ -0,0 +1,36 @@
/**
* @file src/utils.h
* @brief Miscellaneous utilities for sandbox
*
* @copyright
* Anyone is free to copy, modify, publish, use, compile, sell, or
* distribute this software, either in source code form or as a compiled
* binary, for any purpose, commercial or non-commercial, and by any
* means.
*
* In jurisdictions that recognize copyright laws, the author or authors
* of this software dedicate any and all copyright interest in the
* software to the public domain. We make this dedication for the benefit
* of the public at large and to the detriment of our heirs and
* successors. We intend this dedication to be an overt act of
* relinquishment in perpetuity of all present and future rights to this
* software under copyright law.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* For more information, please refer to <https://unlicense.org/>
*/
#ifndef UTILS_H
#define UTILS_H
void initEnv(void);
void drawTitleScreen(void);
#endif // UTILS_H