Graphics mode & linear framebuffer update #1

Merged
xamidev merged 13 commits from dev into main 2024-08-23 15:24:09 +02:00
3 changed files with 48 additions and 60 deletions
Showing only changes of commit 52a92a5358 - Show all commits

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@@ -37,13 +37,13 @@ char* ascii_title =
unsigned int g_multiboot_info_address; unsigned int g_multiboot_info_address;
uint32_t white = 0xFFFFFFFF;
uint32_t black = 0x00000000;
uint32_t red = 0x00FF0000;
uint32_t* framebuffer; uint32_t* framebuffer;
int scanline; int scanline;
// in characters, not pixels
uint32_t VGA_WIDTH;
uint32_t VGA_HEIGHT;
void kmain(multiboot2_info *mb_info) void kmain(multiboot2_info *mb_info)
{ {
@@ -78,34 +78,35 @@ serial_printf(3, "Framebuffer BPP: %u\r\n", fb_info->framebuffer_bpp);
uint32_t pitch = fb_info->framebuffer_pitch; uint32_t pitch = fb_info->framebuffer_pitch;
uint32_t bpp = fb_info->framebuffer_bpp; uint32_t bpp = fb_info->framebuffer_bpp;
//8x16 font padded with 1 for each char = 9px/char
VGA_WIDTH = width/9;
VGA_HEIGHT = height/9;
scanline = width * (bpp/8); scanline = width * (bpp/8);
draw_char('S', 2, 2, white, black);
draw_char('A', 3, 2, white, black);
draw_char('L', 4, 2, white, black);
draw_char('U', 5, 2, white, black);
draw_char('T', 6, 2, white, black);
int y_offset = 0; /* TEST print charset
for (int c=0; c<512; c++) int y_offset = 2;
for (int i=0; i<512; i++)
{ {
//draw_char(framebuffer, (int)pitch, (int)bpp, 20+(c-65)*16, 110+y_offset, c, white, black); if (i%(width/9)==0) y_offset++;
if (c%100 == 0) y_offset += 30; draw_char(0+i, 0+i, y_offset, white, black);
} }
*/
/* TEST print red square
for (uint32_t y = 0; y < 10; y++) { for (uint32_t y = 0; y < 10; y++) {
for (uint32_t x = 0; x < 10; x++) { for (uint32_t x = 0; x < 10; x++) {
putpixel(framebuffer, (int)pitch, (int)bpp, x, y, red); putpixel(framebuffer, (int)pitch, (int)bpp, x, y, red);
//framebuffer[y * (pitch / 4) + x] = 0xFF0000; // Rouge //framebuffer[y * (pitch / 4) + x] = 0xFF0000; // Rouge
} }
} }
*/
log("Drew to framebuffer.\r\n", 3); log("Drew to framebuffer.\r\n", 3);
} }
puts("This should NOT work."); puts("This should work by now! Enter Graphics Mode.");
printf("\nMy name is %s, and I'm %d. 0x%x", "Alan", 34, 0xdeadbeef);
while (1); while (1);

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@@ -3,31 +3,33 @@
#include "string.h" #include "string.h"
#include "stdint.h" #include "stdint.h"
#include "../kernel/system.h" #include "../kernel/system.h"
#include "../drivers/framebuffer.h"
char* fb = (char *) 0x000B8000; extern uint32_t* framebuffer;
const unsigned VGA_WIDTH = 80; extern uint32_t VGA_WIDTH;
const unsigned VGA_HEIGHT = 25; extern uint32_t VGA_HEIGHT;
const unsigned int COLOR = 0x7;
unsigned int VGA_X = 0, VGA_Y = 0; unsigned int VGA_X = 0, VGA_Y = 0;
enum Colors
{
// AARRGGBB?
white = 0xFFFFFFFF,
black = 0x00000000,
red = 0x00FF0000,
green = 0x0000FF00,
blue = 0x000000FF,
};
void move_cursor(int x, int y) void move_cursor(int x, int y)
{ {
unsigned short pos = y*VGA_WIDTH+x; VGA_X = x;
VGA_Y = y;
outb(FB_CMD_PORT, FB_HIGH_BYTE_CMD);
outb(FB_DATA_PORT, ((pos >> 8) & 0x00FF));
outb(FB_CMD_PORT, FB_LOW_BYTE_CMD);
outb(FB_DATA_PORT, pos & 0x00FF);
} }
void putchar(int x, int y, char c) // stdio wrapper for draw_char in graphics mode
void putchar(unsigned short int c, int x, int y, uint32_t fg, uint32_t bg)
{ {
fb[2*(y*VGA_WIDTH+x)] = c; draw_char(c, x, y, fg, bg);
}
void putcolor(int x, int y, unsigned int color)
{
fb[2*(y*VGA_WIDTH+x)+1] = color;
} }
void clear(void) void clear(void)
@@ -36,23 +38,10 @@ void clear(void)
{ {
for (unsigned int x=0; x<VGA_WIDTH; x++) for (unsigned int x=0; x<VGA_WIDTH; x++)
{ {
putchar(x, y, '\0'); putchar(' ', x, y, black, black);
putcolor(x, y, COLOR);
} }
} }
VGA_X = 0; move_cursor(0, 0);
VGA_Y = 0;
move_cursor(VGA_X, VGA_Y);
}
char getchar(int x, int y)
{
return fb[2*(y*VGA_WIDTH+x)];
}
unsigned int getcolor(int x, int y)
{
return fb[2*(y*VGA_WIDTH+x)+1];
} }
void scroll(int lines) void scroll(int lines)
@@ -63,8 +52,7 @@ void scroll(int lines)
{ {
for (unsigned int x = 0; x < VGA_WIDTH; x++) for (unsigned int x = 0; x < VGA_WIDTH; x++)
{ {
putchar(x, y, getchar(x, y+lines)); //putchar(getchar(x, y+lines), x, y, white, black);
putcolor(x, y, getcolor(x, y+lines));
} }
} }
@@ -72,8 +60,7 @@ void scroll(int lines)
{ {
for (unsigned int x = 0; x < VGA_WIDTH; x++) for (unsigned int x = 0; x < VGA_WIDTH; x++)
{ {
putchar(x, y, ' '); //putchar(' ', x, y, black, black);
putcolor(x, y, COLOR);
} }
} }
@@ -110,10 +97,10 @@ void putc(char c)
VGA_Y--; VGA_Y--;
VGA_X = VGA_WIDTH-1; VGA_X = VGA_WIDTH-1;
} }
putchar(VGA_X, VGA_Y, ' '); putchar(' ', VGA_X, VGA_Y, white, black);
break; break;
default: default:
putchar(VGA_X, VGA_Y, c); putchar(c, VGA_X, VGA_Y, white, black);
VGA_X++; VGA_X++;
break; break;
} }
@@ -143,8 +130,8 @@ void colorputc(char c, unsigned int color)
VGA_X += 4; VGA_X += 4;
break; break;
default: default:
putchar(VGA_X, VGA_Y, c); putchar(c, VGA_X, VGA_Y, white, black);
putcolor(VGA_X, VGA_Y, color); //putcolor(VGA_X, VGA_Y, color);
VGA_X++; VGA_X++;
break; break;
} }

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@@ -12,7 +12,7 @@
#define FB_LOW_BYTE_CMD 15 #define FB_LOW_BYTE_CMD 15
void move_cursor(int x, int y); void move_cursor(int x, int y);
void putchar(int x, int y, char c); void putchar(unsigned short int c, int x, int y, uint32_t fg, uint32_t bg);
void puts(const char* str); void puts(const char* str);
void colorputs(const char* str, unsigned int color); void colorputs(const char* str, unsigned int color);
void clear(void); void clear(void);