Use MSR to map framebuffer as WC (write-combining) = huge speed diff on real HW
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+2
-2
@@ -202,9 +202,9 @@ void paging_init(struct boot_context boot_ctx)
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uint64_t fb_size = fb->pitch * fb->height;
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uint64_t fb_pages = (fb_size + PAGE_SIZE-1)/PAGE_SIZE;
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// Map the framebuffer (with cache-disable & write-through)
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// Map the framebuffer (PWT set, and no PCD means PAT1 [Write-Combining] for this region)
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for (uint64_t i=0; i<fb_pages; i++) {
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paging_map_page(kernel_pml4, fb_virt+i*PAGE_SIZE, fb_phys+i*PAGE_SIZE, PTE_WRITABLE | PTE_PCD | PTE_PWT);
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paging_map_page(kernel_pml4, fb_virt+i*PAGE_SIZE, fb_phys+i*PAGE_SIZE, PTE_WRITABLE | PTE_PWT);
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page_count++;
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}
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DEBUG("Mapped %u pages for framebuffer", page_count);
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